FIFA 13 with Kinect Support

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Translated with AI from the Russian original.

In an interview with Digital Spy, FIFA series producer David Rutter confirmed that FIFA 13 will indeed feature Kinect support, but immediately added that fans should not expect a leap in new technologies like the one between FIFA 11 and FIFA 12.

Two months ago, EA Sports Senior Vice President Andrew Wilson stated that Kinect support could well be added to the FIFA series, starting with FIFA 13.

At Microsoft's E3 press conference, EA Sports head Peter Moore stated that ultimately the FIFA, Madden NFL, and Tiger Woods PGA Tour series would support Kinect.

In an interview with Digital Spy, FIFA series producer David Rutter confirmed that FIFA 13 will indeed feature Kinect support, but immediately added that fans should not expect a leap in new technologies like the one between FIFA 11 and FIFA 12.

Recall that a key feature of FIFA 12 was the new Player Impact Engine, which ensures compliance with real laws of physics for any interaction between players on the field. According to Rutter, this was a truly tangible leap forward for the series.

“Next year we will not be creating a new Player Impact engine, so in terms of technology, the leap will not be as significant as this year. But we will certainly implement many innovations, what exactly – we don't even know ourselves yet.”

“From the moment Kinect was announced, we were asked about corresponding support, and we replied that we would not add it until there was a real reason to do so. Now we have ideas that we will implement in FIFA 13.”

EA Sports also promised to announce the release date of the demo version of the new FIFA 12 game at GamesCom, with its release expected in late September 2011.

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