Reconnaissance 1944 from the creators of Partisans 1941 // History. Feat. Development [Red Recon 1944]

Интервью 0
04 Apr 2025 17:53

In this interview, we talk about Red Recon 1944, a tactical game in the spirit of the legendary Commandos, inspired by the exploits of Soviet intelligence officers. The developer talks about creating a "Stirlitz" simulator, meta-game, raids and heroes, as well as choosing Unreal Engine 5, AI and destructibility issues, finding their own style and differences from the classics of the genre.

Broader topics are also raised: censorship, experience working at Nival, and the success of Partisans 1941, the complexities of developing strategies, and release plans. Finally, a personal story about life in Kaliningrad and how the past influences modern game design.

Timestamps can be found below