Gran Turismo 7 creator explained reward cuts in the microtransaction-featured game by linking them to real-world car value

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Translated with AI from the Russian original.

Gran Turismo 7 was down for nearly a day. The developer explained why players were unable to access the game and why rewards were reduced

The Gran Turismo 7 servers were taken down to install update 1.07, but the maintenance was prolonged. The game requires an online connection, lacks a full offline mode, and owners of the racing simulator were effectively unable to play for almost 24 hours.

Gran Turismo 7 creator Kazunori Yamauchi explained that an error had been discovered and, to ensure user data security, they decided to immediately roll out corrective update 1.08.

He also commented on the race rewards cuts: “In GT7 I would like users to be able to enjoy a variety of cars and races even without microtransactions. At the same time, the pricing of cars is an important element that conveys their value and rarity, so I think it is important for it to be linked with real-world prices. I want to make GT7 a game where you can enjoy many different cars in lots of different ways, and if possible, I want to try to avoid a situation where a player must mechanically replay certain events over and over again.”

Additional content, race events, and features will be added in the future that will “constructively resolve this problem.” While Yamauchi cannot share all the details yet, he noted: “we plan to continue developing GT7 so that as many players as possible can enjoy the game.”

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