Metal Gear Solid Delta on PS5 Pro Performs Worse Than on Regular PS5. Digital Foundry Analysis

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22 Aug 2025 13:03

It turns out that working with Unreal Engine 5 remains a difficult task. Many developers are unable to cope with the engine's features, which leads to animation slowdowns not only on consoles but also on high-performance PCs.

As for Snake Eater, Digital Foundry notes serious performance difficulties. On PS5 in performance mode, the frame rate drops to 35 fps, which came as an unpleasant surprise.

The situation is even worse on PS5 Pro. There is no choice of graphics modes on the new Sony console, but this does not add stability: the frame rate here is often lower than that of the standard PS5 version. "The average performance on PS5 Pro is noticeably worse," the experts conclude.

Even in 30 fps mode on PS5, the game does not maintain stability: the frame rate suffers, and drawdowns reach 25 fps.

According to Digital Foundry's analysis, the remake runs on PS5 in the range of 720p to 1080p (in performance mode), and on PS5 Pro - from 756p to 1152p.

In reviews, critics point to graphical flaws in the project on Unreal Engine 5.

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Cover author: Konami. Cover source: Steam