
In the Russian RTS Broken Arrow, "snitching" and the operation of air defense systems have been fixed - update 1.0.9.1 has been released
Translated with AI from the Russian original.
The game has become more stable, and Patriot and other air defense systems function as originally intended.
The developers of the real-time strategy have released update 1.0.9.1. It aims to fix some errors related to the operation of the reporting system, some units, and more.
List of changes:
- Fixed an issue where the unit recovery time could be reset after reconnecting to the game;
- Fixed an issue that allowed creating a team from mixed factions for standard and custom matches;
- Fixed an issue that allowed units to fire while outside the game zone.
- Fixed additional cases where a player could receive in-game income despite being disconnected from the game.
- Fixed an issue with damage synchronization to units if the unit was loaded from home into transport;
- Fixed an issue where the UI did not display information that the player was banned;
- Fixed an issue where it was impossible to return to the editor if the player launched a scenario from the editor and clicked "Restart Mission";
- Fixed an issue where air defense systems with static radar (S-300, S-350, Patriot) could not move if they were under stress;
- Fixed an issue where it was impossible to write text in the Report window if the player pressed Enter;
- Fixed an issue where the UI could malfunction when creating a deck.
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