Hollow Knight: Silksong was released on September 4 and immediately broke records previously unattainable for indie games. According to Alinea Analytics, over 5 million players joined the game in the first three days, with over a million being Game Pass users on consoles.
In Steam alone, sales exceeded 3 million copies, bringing in about $50 million — the best start for an indie game in such a short time.
The Silksong phenomenon has been forming for years. Before release, the game gathered over 5.2 million "wishlists" on Steam, becoming the most anticipated indie game of 2025. Team Cherry fueled interest very sparingly — new materials appeared rarely, sometimes with year-long breaks. Minimalist marketing only amplified the hype: the community considered each update an event. The result is a start that went down in history.
Silksong is valued not only for its numbers — players and reviewers note the intense atmosphere, challenging boss fights, and a large world that attracts fans of Metroidvanias and Soulslike games.