Switch 2 Has Enough Power for Ray Tracing, as Demonstrated by Resident Evil Requiem

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19 Sep 16:38

Experts at Digital Foundry in the latest edition of their weekly podcast compared the announcement trailer for Resident Evil Requiem for Switch 2 with the PC version. The analysis showed that the port was originally developed with RTGI (ray tracing for global illumination) in mind, providing a visual experience close to other systems. Switch 2 handles RT at an acceptable level, albeit with some compromises: reduced image quality, hair rendering, shadow detail, and the absence of RT reflections.

Performance in the pre-release build looks a bit unstable, but given that this is an early version, the final release, scheduled for February 27, 2026, should offer smoother gameplay.