Зло должно победить. Тактика Lords of Ravage от российской студии выйдет 15 октября

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04 Oct 10:32

The game combines turn-based combat, roguelite mechanics, 2.5D graphics in the style of the latest FF 2D-HD, and difficulty selection for hardcore players. The developers have made the project universal, suitable for both casual players and fans of complex tactics.

Unlike the standard "carnival of evil", each boss has a motivation and a story arc so that the player can find a response in their villainous soul, rather than controlling a soulless puppet destroying villages on a whim. The game will be released in version 1.0, without early access or pre-orders.

The player will lead an army of minions, combine fighters from different factions, and fight heroes in turn-based tactical battles. There are three Lords to choose from: Lord Berold, mage Zavris, and demoness Azneya. It is necessary to develop troops, use Decrees and artifacts, bribe nobles, and manipulate events in the kingdoms to weaken enemies before the final battle.

Players can expect a variety of enemies with unique mechanics, a non-linear plot, high-quality pixel art with modern effects, replayability, and freedom of tactics. The studio promises a deep and spectacular strategic role-playing game in a dark fantasy world.