In the video, Masakazu Hirayama (director of Team Ninja) and Yuji Nakao (producer and director of PlatinumGames) detailed key aspects: the plot focuses on the dual path of heroes Ryu Hayabusa and Yakumo, cinematic inserts, and the balance between pure combat dynamics and moments of introspection. The developers explained that the combat retains the fluidity of Ninja Gaiden, with new combos, counter-moves, and the ability to expand the skill set using Ninja Coins, which are awarded for defeating bosses and challenging groups of enemies.
A strong point will be customization — players will be able to change equipment and fighting styles. Three difficulty levels (Normal, Hard, and Epic) will suit both beginners and veterans. The developers emphasized attention to the speedrunner community: there will be missions designed for the minimum completion time.
Interesting details include: ROG Xbox Ally support, exact replicas of Ryu and Yakumo's swords, and Game Pass integration.