In the video, Masakazu Hirayama (director of Team Ninja) and Yuji Nakao (producer and director of PlatinumGames) spoke in detail about key aspects: the plot focuses on the dual path of the heroes Ryu Hayabusa and Yakumo, cinematic inserts, and the balance between pure combat dynamics and moments of introspection. The developers explained that the combat retains the fluidity of Ninja Gaiden, with new combos, counter-moves, and the ability to expand the set of skills using Ninja Coins, which are given for defeating bosses and difficult groups of enemies.
A strong point will be customization — players will be able to change equipment and fighting styles. Three levels of difficulty (Normal, Hard, and Epic) will suit both beginners and veterans. The developers emphasized attention to the speedrunner community: there will be missions designed for the minimum completion time.
Interesting details include: ROG Xbox Ally support, exact copies of Ryu and Yakumo's swords, Game Pass integration.