Modders are porting the world of Morrowind to Elden Ring — not everything went smoothly, but there is progress with NPCs

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03 Nov 05:15

The author of the YouTube channel AnotherPlus presented a new development diary of an ambitious project.

Modders are porting the world of TES 3 Morrowind to Elden Ring. They were able to add NPC characters to the current version; a program for generating voice acting of lines is temporarily used — these are dialogue stubs to conduct tests.

Items are "partially" implemented; some objects in the world have problems, they may be buggy.

At the moment, the biggest problem is navmeshes: without a "navigation mesh" for pathfinding, "AI just doesn't work." No solution has been found yet.

As for the navigation mesh, we haven't made much progress. This problem is currently our biggest obstacle. And in some ways, it's probably the only thing holding us back from completing this project in the long run. This is the only problem for which I don't yet know what a solution might look like. And there is a possibility that we just won't solve it. I hope everything will be fine. I think it's possible. I still believe we can do it, but [navigation meshes] worry me, and in fact, that's the only thing that worries me right now.