Last year, Xbox released four games on PlayStation, and later confirmed the possibility of releasing any of their projects on competing platforms. This benefits management and studios: Microsoft earns more, and games sometimes top the PS Store sales charts.
Many game studios are now thrilled with the opportunity to release their games on PlayStation. This phenomenon became noticeable about a year ago when Xbox became a full-fledged multiplatform publisher. Previously, they only published games on their own platforms — Xbox and PC.
The abandonment of exclusivity was a response to difficult financial conditions for Microsoft: Game Pass reduces the short-term value of games, and Xbox "hardware" is produced at a loss. Releasing games on other platforms helps increase profits and brings Xbox closer to its 30% margin target.