The project was created in collaboration with the Japanese Aerospace Exploration Agency (JAXA) and developed on Unreal Engine 5. Real Moon uses real scientific data about the topography of the Moon, the distribution of craters and rocks, as well as the relative positions of the Sun, Earth, and Moon, to recreate a plausible lunar surface.
In Real Moon, the player takes on the role of an astronaut who has to find a specific point on the Moon. The only clue is a photograph left by a probe. To search for coordinates, you can use a lunar rover or explore the surface on foot.
The main gameplay is designed for 15–30 minutes. Real Moon also has a free mode where you can control time, place objects like rockets, flags, and light sources, freely move around the surface of the Moon, observe changes in lighting, and take pictures.
The game is part of a broader collaboration between historia and JAXA, which aims to combine gaming technologies and space industry challenges.