The developers confirmed that the game will remain linear, but the player will make choices in important plot moments. A content-rich project is planned without artificial stretching, but with different options for passing the same sections.
Innovative systems for graphics, including snow and liquid effects, have already been integrated into the engine.
The game will feature bosses with unique mechanics and special arenas.
As for weapons: players will have single-shot pistols and revolvers at their disposal, including the Mauser S96; later models such as the Parabellum, Colt, and Browning are absent. There is no firearm upgrade, and the inventory is limited to emphasize survival. Loot can be found in safes if you manage to open them.
The developers are still thinking about a demo version — it is possible if they manage to prepare a full version of the game.
More details in the video below.