The game is based on the Korean novel series "The Bird That Drinks Tears." It is a prequel, with events taking place a thousand years before the books. The developers abandoned the usual elves and dwarves and made the world darker and more exotic. The player will take on the role of a mythical hero whose decisions will lay the foundation for a new kingdom against the backdrop of political chaos.
The main character is a member of the Recon race. These are large humanoid bird-warriors with destructive power. Their vulnerability is a panic fear of water. Even a normal river crossing will be a test no less difficult than a boss fight.
The combat system is based on "mass technology." Instead of skirmishes with small groups, battles against hundreds of enemies simultaneously. Opponents will surround, flank, and react to the player's actions.
Key features: minimum markers and strict routes; emphasis on independent exploration and risk; release only on PS5 and PS5 Pro for stable operation during large-scale battles.
Studio head Patrick Methe stated:
We wanted to create a combat system that is bigger and wilder than anything you have seen in action RPGs, based on the pure chaos of battle.