Gothic Classic Russian Localization by Snowball Fixed Numerous Errors - GamesVoice Details Improvements

NewsИсточник: THQ NORDIC GMBH
13:49

Localizers fixed errors and repaired voice acting.

The role-playing game Gothic Classic recently became available for separate purchase on PlayStation 4, PlayStation 5, Xbox One, and Xbox Series consoles. The GamesVoice studio also worked on the project.

The localizers stated that they refined the translation and voice acting:

Our team conducted a thorough review of the existing localization and officially fixed it! Numerous translation errors were corrected, terminology was harmonized, and various inconsistencies and rough edges in the audio were eliminated.

 

Some changes and improvements.

  • A complete proofreading of the text from the Snowball localizer was carried out. Spelling, punctuation, and logical errors were corrected in character dialogues, the quest log, and the inventory of in-game items.
  • Redundant duplicates were removed from Niras, Bloodwyn, Cor Angar, Cronos, and Saturas. Characters no longer repeat the same phrase twice.
  • Inappropriately long pauses for many characters were shortened.
  • A missing phrase in the ending of the quest “The Stranger” was restored.
  • Girls no longer invite the hero to go somewhere with them.
  • Numerous lore errors leading to a misunderstanding of the game world were corrected. For example, in the book “Astronomy,” the name of the game world (Morgrad) was given the name of a local thief (Mordrag), etc.
  • The names of potions and herbs, rings and amulets, food and drinks, trophies and junk, books and documents, and keys were revised. Names
  • Full ё-fication of the text.
  • All terminology, proper names, names of items, animals, and monsters are brought to a unified style consistent with subsequent parts of the game series.

A complete list of changes and improvements to the Russian localization of Gothic Classic is available at the following link.