Halo co-creator Marcus Lehto has once again criticized Halo: Campaign Evolved. This time, the developer pointed out the absence of multiplayer in the remake and stated that the game should have at least added local competitive split-screen modes.
According to Lehto, the lack of split-screen is particularly strange for a series that gained widespread recognition for its multiplayer modes. He believes that the reason for this decision was insufficient developer control and poor planning.
There's little excuse here other than a lack of control and poor planning that led to this mistake. It's a shame it wasn't added.
However, Lehto's criticism of Campaign Evolved is not limited to multiplayer. Earlier this week, the Halo co-creator criticized the project's art direction, specifically highlighting the design of Forerunner technology.
In particular, Lehto was dissatisfied with the depiction of the Halo ring in the main menu. In his opinion, it looks as if it was built only a few years ago, although according to the lore, it is an ancient structure that has existed for hundreds of thousands of years.
The developer believes that the ring should be perceived as a huge, dark, and mysterious structure, simultaneously evoking a sense of danger and admiration. Instead, he says, in the remake it looks like "a shiny new toy".