
Cyberpunk 2077 Quest Director Admits DLC Success Won't Erase Disastrous Launch, But Is Proud of Phantom Liberty
Now developers realize the importance of the game's technical state.
In September, CD Projekt RED developers and fans celebrated the anniversary of the Cyberpunk 2077: Phantom Liberty expansion. The game's quest director, Paweł Sasko, also joined the celebration.
The release version of Cyberpunk 2077 was full of various problems. Paweł Sasko said that one of the main lessons learned from the game's development history was understanding the importance of the game's technical state. It needs to be given as much attention as characters, world, and story, as bugs can prevent players from seeing the developers' original vision:
The development of Phantom Liberty ran in parallel with the massive changes that eventually made it into update 2.0. During this period, perks, cybernetic implants, the police system, car combat, artificial intelligence, the loot system, and many other mechanics were reworked. One lesson I learned from the entire Cyberpunk 2077 journey: the technical state needs to be given as much attention as characters, quests, and world-building. You can create something you genuinely believe in from a creative standpoint, but technical issues can prevent players from seeing it exactly as you intended.
The Cyberpunk 2077: Phantom Liberty expansion received many positive reviews, but, according to Paweł Sasko, this DLC does not negate the fact that the original game's launch was problematic:
I think that Phantom Liberty doesn't erase that launch of Cyberpunk 2077, and speaking about the studio's history, I wouldn't want to ignore that episode. When Gabe Amatangelo and I went on stage at The Game Awards in 2023 to accept the award for Best Evolving Game, I thought of all the developers who continued to pour their hearts into Cyberpunk, and all of you who stayed with us, returned to the game, or decided to give it another chance.
Paweł noted that working on the DLC he gained valuable skills:
[...] what I remember most is what working on this expansion taught me about leading game development, trusting people, giving decisions significance, giving characters space to unfold, and accepting the 'scars' that remain after creating such a complex project.
Currently, CD Projekt RED is working on the Cyberpunk 2 sequel, but the project has no specific release date or window.
The nearest release in CDPR's plans is The Witcher 3: Wild Hunt – Remastered — the updated version of the game is expected to be released on September 29. Next year, the release of the story expansion Songs of the Past is expected, and The Witcher 4 is planned for launch in 2028.

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