
Silent Hill: Townfall received a major update: a new difficulty mode and graphical improvements
Translated with AI from the Russian original.
Update 1.6 has been released for Silent Hill: Townfall, featuring a new difficulty level, gameplay improvements, and support for DLSS Ray Reconstruction on PC.
The main feature of patch 1.6 for Silent Hill: Townfall is the Hard mode, which sits between Normal and Nightmare in difficulty. It is designed for players seeking a tougher challenge while exploring the world and fighting for survival. You will have to hide more carefully, conserve resources, and monitor noise: enemies now react more acutely to sounds. At the same time, the hero's position is now displayed on the map regardless of the chosen difficulty.
The patch also adjusts the availability of resources in certain locations and reduces the power of some attacks by the enemy known as The Weight. For those starting a playthrough on Nightmare for the first time, a difficulty warning has been added. The developers have also improved puzzle hints, item descriptions, and tutorials.
PC now features support for DLSS Ray Reconstruction, an NVIDIA technology that uses AI to enhance ray-traced image quality. Konami has also reworked the settings menu, making categories and options clearer. The update is available on PC and PS5.
Never miss our newsAdd this site to your preferred sources to see us more oftenAdd on Google












