Not Worth a Penny - A Scathing Review of the Subpar Horror Game Bendy: Lone Wolf

Not Worth a Penny - A Scathing Review of the Subpar Horror Game Bendy: Lone Wolf

Bendy: Lone Wolf is appealing due to its unusual appearance. Moreover, the developers have already proven their ability to create good games, having released at least 6 games in the Bendy franchise. However, a closer acquaintance with this, dare I say, shoddy piece of work immediately makes you want to end the date as quickly as possible and get your money back.

The game takes place in Joey Drew Studios – a sinister location where the events of Bendy and the Ink Machine and Bendy and the Dark Revival unfold. The player must help a cartoon wolf named Boris survive and collect all the necessary tools. The character was playable in a separate game, Boris and the Dark Survival, which also belongs to this franchise. And those who have it in their Steam library will get the new wolf adventures for free. After a detailed examination of Lone Wolf, it becomes clear why.

A booth that saves you from the demon
A booth that saves you from the demon

The game starts with Boris's shelter. The player is immediately made aware of the developers' "brilliant" idea to make stamina without automatic regeneration. Boris only has enough stamina for a couple of weapon swings and a few seconds of running before he's completely out of breath. Therefore, you have to move strictly at a leisurely pace, and after physical exertion, shuffle towards the nearest coffee machine. To complete the effect, stamina runs out even in the shelter, which is simply annoying!

Exploring the latter, by the way, helps to understand the essence of the game: constant resource gathering! Objects are placed everywhere that can be activated with special items. The player will have to constantly make forays to different floors of the studio to get everything necessary to activate new objects and advance through the game.

After arriving at the level, it's time to explore the monotonous corridors. The game lacks convenient landmarks, and if you don't pay attention to what's happening on the screen, it's easy to get lost in space. You can get distracted by studying the plot by listening to audio messages, but the game doesn't pause at this moment — if someone wants to attack Boris, the excursion will end instantly.

Periodically, the game switches to a first-person view
Periodically, the game switches to a first-person view

The main task is to find certain items that are randomly scattered around the level. You should look around more often to find things needed for the shelter and to unlock new types of weapons. And as if that wasn't enough — you often have to play mini-games to access them. Often, the task is complicated by traps and aggressive ink enemies that attack at the first opportunity. The melee combat, implemented by the developers at a rudimentary level, allows you to fight them off, while cursing these incompetent coders.

You will also have to deal with the Ink Demon — an immortal pursuer who instantly kills upon any contact with the character. It's not difficult to trick or avoid the demon, and its predictable behavior can be used to your advantage. If the demon starts chasing, you can escape in special booths, but the real danger is the dead ends of the location – you can stumble upon one just when the demon decides to patrol nearby.

The game gives you the opportunity to spin the wheel
The game gives you the opportunity to spin the wheel

But you can't escape from the demon forever: after collecting all the items, the demon will fly into a rage and head towards Boris with the accuracy of a laser designator. You'll have to get to the elevator as quickly as possible, as the creature won't calm down. Or you can not pick up the item closest to the elevator until the end, which will make the chase stage much less stressful!

After visiting the shelter, you have to return to a slightly changed level and feel the vibration of the joystick – the game likes to place the demon near the arrival point. You need to check the list again, look for the items needed for the shelter. If you're lucky, you can find a button to the next floor, where the conditions will change slightly, but the principle will remain the same: collecting items and avoiding the demon. Over and over again — it's like Sisyphus's labor.

Diagnosis

There's nothing wrong with a project having annoying mechanics. For example, the sensational Hollow Knight: Silksong uses many ways to test the player's patience, but this doesn't negate the game's advantages. In Bendy: Lone Wolf, the developers managed to use a whole collection of bad decisions right from the start, which poison the feeling of playing to the level of: "I need to get my money back before I've played for two hours."

Back in the review of Bendy and the Dark Revival, I wrote: "But there's nothing exciting about the gameplay. It's not annoying to the point where you want to turn off the game, but you won't get any pleasure from it either." This assessment is also true for Bendy: Lone Wolf – with the caveat that the game doesn't have a saving grace in the form of frequent cutscenes and interaction with charismatic characters. It's a repetition of the same action, over and over again, in the hope of change... Madness, in a word.

Avoid it, even if you really love the franchise.

Bendy: The Lone Wolf
Xbox One Nintendo Switch Xbox Series X|S iOS

Bendy: The Lone Wolf

Выживание Хоррор
15 Aug 2025 г.
To game page
Maxim Ivanov
08 Oct 2025 14:00

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