The game's path to release was long, and much has happened over the years.
Lost Soul Aside was recently released. The project was released with problems and received "mixed" reviews from players on Steam.
The community's attention was drawn to the story of the project's creation, which was published by the user "-极文-" on a Chinese social network.
Game designer Yang Bing began to independently study 3D modeling and programming. His project went viral after the release of a video in 2016.
This attracted publishers: Yang refused offers that were focused on mobile devices, and entered into a partnership agreement with Sony Interactive Entertainment to participate in the "China Hero Project."
In 2017, he founded UltiZero Games, "with less than five people on staff," and the staff was eventually increased.
As reported: "by 2018, the team, under conditions of severe crunch [overtime], released a demo for Gamescom, but ambitions soon exceeded resources. By the end of 2019, the open-world concept almost ruined the project."
In 2020, Yang Bing restarted development, but due to funding constraints, he was forced to "hire mostly inexperienced employees." The pandemic and restrictions also affected the course of development — some specialists quit, and Yang "personally integrated most of the work."
The stress from work affected his health, and difficulties also arose in his personal life: "by 2023, he had noticeably lost hair and turned gray. He tried not to go out, did not travel, and even broke up with his girlfriend during this period."