
DOOM Shooter Kept Running for Over Two Years on a 20-Year-Old PDA - Game Eventually Crashed
The legendary shooter continues to be used for various technical experiments.
Recently, the results of another experiment with DOOM were summarized. This time, the shooter was launched on a quite ordinary device.
An ASUS MyPal A620 PDA from the early 2000s was used. Tech enthusiast minki launched DOOM and kept the game running for over two years - until it crashed. All this time, the PDA was running on a "homemade uninterruptible power supply."
The crash is related to a technical feature of the WinDoom port: the gametic counter is used to track game time for various purposes and increments at a rate of 35 Hz, or 35 times per second, regardless of the game's rendering cycle.
Ultimately, the value reached the maximum for 32-bit - 2,147,483,647, at which point an "overflow" occurred and the game crashed. Since the experimenter reduced the tick rate to 30 Hz, the game ran longer.
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