Sid Meier's Civilization 7 improved the interface, map generation and added city-states — update 1.2.5 released

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01 Oct 2025 19:15

The authors of the 4X strategy Sid Meier's Civilization 7 have released update 1.2.5. This time they focused on improving the game interface.

The pause menu has been updated — now it displays DLC and mods included in the current game; you can copy the map seed to the clipboard. Changes have also been made to the design of some game interface elements, the display of data has been changed, for example, in the production menu, the base yield, warehouse improvements and/or the maximum number of adjacent objects are now displayed by default (the old version can be enabled in the settings).

Example of the new settlement development interface:

Improved map generation system and introduced several new types of maps.

Added types of city-states: Diplomatic and Expansionist.

Napoleon was rebalanced — the "Emperor" and "Revolutionary" versions were strengthened:

"\"Emperor\" is still focused on sanctioning other leaders and gets more rewards the more leaders he attacks. \"Revolutionary\" retains all of its previous military bonuses and gets additional rewards if you provoke another leader to attack you."

Full description of update 1.2.5 for Sid Meier's Civilization 7 available at the following link.