Создатели Valheim объяснили, почему не расширяют команду даже после миллионов проданных копий

Новости 1
07 Oct 19:52

Representatives from Automaton Japan spoke with Jonathan Smårs, lead engineer and game designer at Iron Gate.

The developer explained why they decided not to expand the Iron Gate team:

«We are often asked why we don't hire more staff. Our team members work like close friends, and this allows us to focus on creating something great. I think many players appreciate that we stick to the \"good old\" approach to development and the vision of the game, and we have managed to build a very healthy relationship with our community».

The team is not worried about the growing number of Valheim's competitors in the "survival" genre:

«I am glad to see that other games are following our example. Moreover, I hope that we can share with others what worked in Valheim. If we share experiences between developers, the "survival" genre will develop as a whole, which will ultimately benefit us».