But game director Guillaume Brosch admitted that the team never strived for awards. In an interview, he said that awards like GOTY are just a nice addition, and the real value is in player feedback. According to him, the developers have already achieved more than they expected: hundreds of messages from fans have proven that Expedition 33 has become something personal for many.
Interestingly, Brosch himself is rooting not for his own game, but for Megabonk — a popular roguelike in the bullet hell genre. He admitted with a smile that he spends too much time in it: "Megabonk is my whole life. Help!" — the developer jokes, adding that he is sincerely happy for the success of his colleagues in this release-rich year.
And this is easy to understand — 2025 is rich in high-profile premieres: Death Stranding 2, Ghost of Yotei, Hades II and Silent Hill f. Just mentioning Clair Obscur: Expedition 33 among such projects is an achievement. And if Brosch does manage to tear himself away from Megabonk, he may be able to celebrate his own victory as well.