The authors of The Blood of Dawnwalker fixed lags, but not for everyone - only some players will be able to appreciate the improvements

News

Developers are testing a new fix that may improve game performance.

The Blood of Dawnwalker was recently released on consoles and PC. Soon after launch, players began to report technical issues, and the developers started releasing patches for the game.

The Rebel Wolves team introduced a small update 1.0.5. Now it includes only one, but very important fix — the patch is designed to improve game performance. However, there is a nuance.

The authors of The Blood of Dawnwalker said that they refined the game's shader compilation pipeline. It is expected that the recompiled shaders will eliminate freezes ("lags") that some users observed during gameplay.

 

But, as the developers of The Blood of Dawnwalker note, this fix may not help all players: "these improvements may fix the problem for some users."

The creators of the vampire action-RPG reported that they "will continue to implement improvements so that you can enjoy The Blood of Dawnwalker with greater comfort." They did not specify when they plan to release the next update for the game.

The previous patch for The Blood of Dawnwalker was larger and fixed several critical bugs.

Read more on the topic:

Комментарии

правилами