Marvel's Wolverine earned almost $193 million, analysts estimated

NewsSource: Sony Interactive Entertainment

A third of sales came from physical versions.

According to Alinea Analytics, Marvel's Wolverine generated $192.9 million in revenue, selling 2.5 million copies worldwide. Approximately one-third of buyers chose the physical edition of the game, while the rest purchased the digital version.

About two-thirds of players spent more than 10 hours in Wolverine, 54% spent over 15 hours, and 31% spent more than 20 hours. At the same time, approximately half of users completed the main story campaign, but only 12% received the platinum trophy, indicating full completion of the game.

The main story of Wolverine takes approximately 12–15 hours, and there is relatively little additional content after completing the campaign. According to analysts, some owners of physical copies may eventually sell the game or exchange it for another edition, which is typical for single-player projects with limited replayability.

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