
Xbox Series X|S consoles received AMD FSR 4.1.2. Consoles will be able to deliver higher image quality
Translated with AI from the Russian original.
AMD has officially added FSR Upscaling 4.1.2 support to Xbox Series X|S, providing developers with new tools to enhance image quality without significantly compromising performance.
The technology became available with the October update of the Microsoft Game Development Kit 2026. For the first time, game creators on both consoles gained the ability to use machine learning-based image upscaling. Previously, they had to make do with older versions of FidelityFX Super Resolution. The new solution was developed jointly with the Xbox team and is optimized for the capabilities of Series X and Series S.
The main innovation is two upscaling variants. Full INT8 is aimed at maximum image quality, while the lightweight Lite INT8 takes up less than half the space and requires fewer computing resources. Both are available on Microsoft consoles, and a special AMD tool allows comparing their performance in real time.

Developers also received the familiar AMD FSR SDK suite with Native AA, Quality, Balanced, Performance, and Ultra Performance modes. Support is also provided for the handheld ROG Xbox Ally, Ally X, and Ally X2, which simplifies transferring technologies between platforms.
FSR 4.1.2 will not increase the Xbox hardware power, but will help utilize existing resources more efficiently.
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