Battlefield Studios has taken into account the feedback from the testers.
Battlefield 6's lead producer David Sirland frankly commented on the situation with vehicles in the game, admitting that in its current state it doesn't seem powerful enough.
The community's reaction to vehicles in the Battlefield 6 open beta was mixed: some players thought some vehicles were too strong, others not effective enough. In particular, Battle (non)sense | Chris noted that infantry in the game has too many anti-tank and anti-aircraft weapons, making vehicles, especially helicopters, vulnerable. Sirland agreed that there is a balance problem, but stressed that the development team is actively working on solving it.
This is a general balance issue, not an isolated case. We are actively working on it. It's better to start with weaker vehicles than with overly powerful ones. This is a difficult issue, as players get better at controlling vehicles over time.