Creators of Star Wars: Zero Company are laying off staff again

Translated with AI from the Russian original.

Bit Reactor, the studio behind Star Wars: Zero Company, is laying off employees once again. A month has passed since the return of some developers who had previously been put on unpaid leave.

Bit Reactor employees reported several layoffs on LinkedIn on Friday, November 6. Bespin Bulletin was the first to report on it. The exact number of people affected by the cuts is still unknown.

Among those laid off was senior environment artist Ryan Lopez, who worked on Zero Company for three and a half years, from the start of production to release. He was laid off after a three-month furlough. UI engineer Tyler Eichten, who was responsible for the tactical mission interface, and QA team member Ryan Mosher also reported their layoffs.

Lopez wrote:

While it sucks, I’m genuinely proud of what we made together. It’s been an honor to ship with y’all.
Star Wars: Zero Company - Official Final Trailer

A few weeks before Zero Company was released on August 27, 2026, Bit Reactor placed most of the team on furlough. According to some reports, it affected about 80% of the employees. It seemed the studio ran out of money shortly before the release. At the same time, the game performed well and presumably sold over one million copies in its first month. On October 7, studio head Greg Foertsch announced the return of part of the team. More than half of the staff were estimated to have resumed work. Not everyone returned to full pay.

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