Clair Obscur and Shinobi creators' confession outrages gamers. They didn't play Nintendo games as kids

Clair Obscur and Shinobi creators' confession outrages gamers. They didn't play Nintendo games as kids

Новости 0 Источник: Аккаунт Stealth в сети X
10 Sep 2025 12:22

Guillaume Broch, head and creative director of Sandfall Interactive, and Ben Fiquet, head of Lizardcube (Shinobi: Art of Vengeance). Both unexpectedly admitted that they did not play Nintendo games as children.

Broch said that he grew up with the Sega Mega Drive, and then switched to PlayStation, becoming interested in the Final Fantasy and Atelier series. Fiquet added that his first console was the Sega Master System, bought only because a friend had one. He didn't even know about other options at the time.

Such stories are typical for Europe in the 80s and 90s. In particular, Nintendo products were hardly sold in France: the company gave distribution to Bandai and virtually ignored the market. Sega eventually gained a foothold with the Master System and Mega Drive, and computers like Amiga and Atari ST remained key. Later, when Sega began to lose ground, leadership quickly passed to the first PlayStation. For a whole generation of European players, Nintendo was on the periphery.

Nevertheless, a storm broke out on social networks. Some fans, especially from North America, wrote: "How could you, as developers, not play Nintendo projects?" Others doubted their professionalism, pointing out that Expedition 33 was allegedly inspired by Nintendo games, although its author is not familiar with them.

This criticism ignores the obvious: gaming history has developed in its own way in different regions. While NES and SNES were shaping culture in the US, in Europe future developers often grew up on Sega and Sony. And successful projects can well be born outside of Nintendo traditions.

Dmitry Krivov
10 Sep 2025 12:22