Digital Sales and Add-ons Accounted for Nearly Half of PlayStation's Revenue in the Past Fiscal Year. Physical Copies Accounted for 3% of Sales

Digital Sales and Add-ons Accounted for Nearly Half of PlayStation's Revenue in the Past Fiscal Year. Physical Copies Accounted for 3% of Sales

Новости 0 Источник: Team ASOBI / Astro Bot
16 Sep 06:02

Analyst Daniel Ahmad noted that the percentage of physical software may be underestimated due to the counting methodology.

Sony's new 2025 report revealed that digital sales and add-ons account for nearly half of PlayStation's revenue in the past fiscal year. Digital software and add-ons brought the company 49% of total revenue, highlighting the growing role of the digital ecosystem in Sony's gaming business.

According to the data, the share of add-ons in PlayStation's revenue was 29%. This includes microtransactions, in-game items, and other content. Another 20% of revenue came from digital games purchased through the PlayStation Network, including both first-party and third-party projects. Hardware (console sales) brought in 24%, and network services, such as the PlayStation Plus subscription, brought in 14%. The least significant category was physical copies of games — 3% of revenue.

However, analyst Daniel Ahmad noted that the percentage of physical software may be underestimated due to the counting methodology. This category only includes revenue from first-party games on discs and royalties from third-party projects, while the total number of physical copies of games sold in 2024 was 73 million, which is equivalent to 24% of total game sales. This makes the comparison of physical and digital sales not entirely complete, but the overall picture confirms the dominance of the digital direction.

16 Sep 06:02
Источники: X (Twitter)