Photorealism in Metal Gear Solid Delta: Snake Eater. Modder Maximizes Game Graphics

Photorealism in Metal Gear Solid Delta: Snake Eater. Modder Maximizes Game Graphics

Новости 0 Источник: Steam
19 Sep 07:06

The mod author, known as Beyond Dreams, showcased how the project transforms when the visuals are pushed to the limit. With a special set of modifications and ray tracing enabled, the image becomes almost photorealistic.

According to the creator, the main goal was to achieve maximum realism, primarily through improved global illumination. For this, the Complete RT shader was used, built on ReSTIR GI technology and considered one of the most advanced in ray tracing.

But the changes don't end there. The mod adds:

  • improved shaders for spatial objects;
  • more realistic grass;
  • increased depth of field;
  • color correction;
  • subtle camera adjustments for greater immersion.

The result, shown in the video, is the game in native 4K and on ultra settings. But such a picture requires a top-end computer: an NVIDIA RTX 5090 video card, an Intel 14700K processor, and 32 GB of RAM.

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Metal Gear Solid Delta: Snake Eater
Xbox Series X|S

Metal Gear Solid Delta: Snake Eater

Шпионский боевик Боевик Стелс
2025 г.
To game page
19 Sep 07:06
Источники: YouTube-канал Beyond Dreams