"You won't believe how difficult it is."
The Battlefield 6 team shared details with us about how updated versions of classic maps are created and how difficult it is to meet player expectations.
You won't believe how difficult it is. Players know the map and have certain expectations. But there is also the rose-tinted glasses effect: people idealize the past. This is where the main difficulty lies. How do you make the map as destructible as the others? How do you make sure it works with new weapons that are different from what was in Battlefield 3? It's much more complicated than it seems.
In turn, Jeremy Chubb, producer at DICE, believes that the previous games in the series laid a solid foundation on which the current team can develop ideas, including support for a large number of players, physics, destruction, playing on vehicles, and much more.