The manager is surprised by the statements of some people who consider the studio to be wizards who created the game in a week.
Bucky, Director of Communications and Publishing Manager at Pocketpair, addressed users on social network X, commenting on comparisons between Pokopia and Palfarm. Bucky noted that when Palfarm was announced, he expected "a certain percentage of silly statements and disgruntled people", as well as a small proportion of those who would be "screaming" at Pocketpair. However, he admits that he did not expect comparisons of Pocketpair with wizards capable of making an entire game in a week.
I see tinfoil hats. There is a certain amount of poetic irony in this... the same people who are screaming at us think we made an entire game in one week.
I guess this is Schrödinger's Pocketpair. We are both a company that develops all sorts of garbage, and a company capable of making entire games in one week.
In early September, Nintendo announced Pokemon Pokopia for Switch 2. The game is a farming simulator, but with Pokémon instead of cows, pigs, and chickens. Almost two weeks after the announcement of Pokopia, Pocketpair studio announced Palworld: Palfarm, a farming simulator, but with pals instead of cows, pigs, and chickens.