
AMD is testing FSR 4. Xbox wins, PS5 lags behind
AMD is testing a new version of FidelityFX Super Resolution 4 (FSR 4), which uses the INT8 format instead of FP8. This option is designed to work better on older GPUs. According to Digital Foundry, tests conducted on the Xbox Series X showed interesting results.
FSR 4 INT8 provides better image quality than FSR 3, but is slower. For example, in Performance mode, the performance increase in 4K was about 28%, while FSR 3 gave 29%.
But there are also advantages. In Alan Wake 2 tests at 1440p, the new version provided 4% more frames and a sharper image compared to FSR 2 in Balance mode. This suggests that on the Xbox Series X, which supports INT8, the technology may perform at its best.
There is one limitation: PS5 does not support the INT8 format, so many multiplatform projects will not use FSR 4 INT8. AMD continues to work on the technology, so the final results may change.
So far, FSR 4 INT8 has performance limitations, but it can improve image clarity in some games on Xbox Series X.
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