Paradox Showed an Interface Update for Europa Universalis V - They Will Add a Mechanic from EU IV and Allow You to Truly Disable Notifications
The experience of the previous installment is taken into account when working on the new game.
The creators of the global strategy game Europa Universalis V have presented a diary dedicated to plans for updating the interface.
They created several templates for building armies and a switch to automate the balance
Notifications will allow you to truly disable them (in the old version, they returned after closing if any parameter associated with it changed). There will also be quick access to all hidden alerts so that they can be easily returned.
The interface for working with mercenaries will also be improved: the hiring button has been renamed and placed at the top of the list of already recruited mercenaries.
You can click on the captain and he will select a suitable army, without having to choose the details:
The Europa Universalis IV element returns — army and fleet templates:
Created templates will appear in the constructor:
The end of war window is also changing — in style it is closer to Europa Universalis IV:
The full version of the Europa Universalis V developer diary is available at the following link.