A Practical Guide to Creating Game Worlds: "The Level Designer Profession" Book Released in Russia

A Practical Guide to Creating Game Worlds: "The Level Designer Profession" Book Released in Russia

Russian-speaking readers now have the opportunity to evaluate the book "The Level Designer Profession: A Practical Guide to Creating Game Worlds." This publication will be useful both for those who want to enter the industry and for people who want to look at their favorite games from the inside.

Employees of the "Bombora" publishing house announced that the book "The Level Designer Profession: A Practical Guide to Creating Game Worlds" by Benjamin Bauer is now on sale. In certain places, it can now be bought for 2204 – 2499 rubles.

The author of the book is an expert in the field of AAA games with 20 years of experience. Benjamin held leadership positions at Ubisoft, and he is currently working at Crytek as the Director of Level Design in the extraction shooter Hunt: Showdown 1896.

Thanks to this publication, readers will learn how to communicate with the team, present ideas and survive in conditions of tight deadlines, how to communicate with the player through levels without resorting to words, how to avoid typical mistakes and create worlds that gamers will want to return to.

The book contains practical techniques, checklists and tips that help turn an empty map into a living world.