Developers complicate game versions for journalists to get higher scores - God of War writer reveals trick

NewsSource: Официальный YouTube-канал Charalanahzard

Translated with AI from the Russian original.

Some people really like it when a game poses a serious challenge.

Recently, a recording of a fragment of the "Play, Watch, Listen" podcast went viral in the gaming community. The writer of God of War spoke about a trick that some developers allegedly use to get higher scores.

A certain developer friend of Alana Pearce said that his studio sometimes makes the press build more difficult-they found that the more difficult the game, the better it is received by journalists.

Alana explained that "People tend to think: \"If I played it better, it would be an amazing game,\" so even without reaching the end, they will give the game a positive rating. If they do reach the end, the rating may be lower because \"the game was not challenging enough.\""

Never miss our newsAdd this site to your preferred sources to see us more oftenAdd on Google

Now on the front page