Valve's service often occupies a significant place in the revenue structure of studios.
Recently, the results of an Atomik Research study have emerged. As it turns out, many developers consider Steam a monopoly in the PC gaming market.
The study involved 306 business leaders in the industry in the UK and the USA.
It was found that for most studios, Steam accounts for more than 75% of revenue.
72% of respondents believe that Steam has a monopoly in the PC gaming market.
Some developers are trying to distribute their games on other services, including the Epic Game Store, the Xbox store (Microsoft), GOG, itch.io
About 80% of respondents plan to use alternative stores alongside Steam within the next 5 years.
75% of developers expect to see "at least a 10-fold increase in revenue" from using marketplaces and online stores.