The game was able to please many, and this touched the developers.
Recently, Tavern Keeper was released on PC on Steam. Development lasted about 11 years, and the novelty received many positive reviews from the first players.
Some developers even started crying from joy:
Today we received a rating of "extremely positive [reviews on Steam]", and it was an incredibly touching moment for us. We were delighted and grateful for achieving this important milestone in working on fixing bugs and supporting the game. A little later, when I had a minute to have lunch alone, I involuntarily burst into tears. We have been working on this game for 11 years, giving it our all, without any guarantees. Although, of course, this is only the beginning, and the game will not instantly (and guaranteed) be successful, it was a moment of brief confirmation [that our efforts were not in vain]
The creators of Tavern Keeper are rejoicing and continue to work, actively correcting identified errors.