Capcom really managed to optimize the game, but owners of video cards with a small amount of video memory may observe loading issues.
Recently, the creators of Monster Hunter Wilds introduced the Free Title Update 4. They announced a significant improvement in performance, and Digital Foundry specialists decided to familiarize themselves with this version of the game.
There really is a difference, for example, in the initial scene on a PC with an RTX 3070 and an AMD Ryzen 7 9800X3D processor with high graphics settings and DLSS in "balanced" scaling mode up to 1440p, you can see an FPS increase of approximately 8%.
In some other locations, the performance of Monster Hunter Wilds improves up to 20%.
Monster Hunter Wilds has become better at working on video cards with 8 GB of video memory, but there is a nuance — players may encounter "blurry" textures, since they load slowly (i.e. loading issues will occur more often).
Digital Foundry cites a fragment of one scene from the old (left) and new version (right) as an example.
In the Title Update 4 version on a video card with less VRAM, you will see "popping" textures much more often. This is the overall price for the TU4 update as a whole, regardless of whether the textures are set to medium or high preset. In the opening scene with the airship flying over the forest, the grass and hills beneath it now appear as shapeless blobs reminiscent of Nintendo 64-era games in the TU4 version at any texture quality setting.
Digital Foundry also noted minor changes in the geometry of the characters.