Hideo Kojima confessed: without Super Mario Bros. there would be no Kojima Productions
In an interview, Kojima said that Super Mario Bros. was the project he spent the most time with.
It was this game that prompted him to become a video game developer. During that period, Kojima was a student and spent a long time playing the platformer.
I played Super Mario Bros. for a whole year. Back then I was a student. I skipped classes to play at home. Without Super Mario I, probably wouldn't be in the industry. Yes. But now I can't play it anymore. It's a horizontal scrolling action game. Mario just moves from left to right. Basically, he mainly jumps.
Although Super Mario Bros. does not have a complex storyline, the game boils down to saving the princess, Kojima already saw the potential of the genre.
I felt like I was experiencing an adventure. When I saw this, despite the pixelated graphics and lack of a story, I felt that this art form would one day surpass cinema. It was this belief that led me to the gaming industry.