Hideo Kojima confessed: without Super Mario Bros. there would be no Kojima Productions

Hideo Kojima confessed: without Super Mario Bros. there would be no Kojima Productions

06:38

In an interview, Kojima said that Super Mario Bros. was the project he spent the most time with.

It was this game that prompted him to become a video game developer. During that period, Kojima was a student and spent a long time playing the platformer.

I played Super Mario Bros. for a whole year. Back then I was a student. I skipped classes to play at home. Without Super Mario I, probably wouldn't be in the industry. Yes. But now I can't play it anymore. It's a horizontal scrolling action game. Mario just moves from left to right. Basically, he mainly jumps.

Although Super Mario Bros. does not have a complex storyline, the game boils down to saving the princess, Kojima already saw the potential of the genre.

I felt like I was experiencing an adventure. When I saw this, despite the pixelated graphics and lack of a story, I felt that this art form would one day surpass cinema. It was this belief that led me to the gaming industry.
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Источники: YouTube-канал WIRED