4:Loop bets on chaos, improvisation and team play

4:Loop bets on chaos, improvisation and team play

Head of Development Mike Booth from Bad Robot Games talked about the key systems of the 4:Loop co-op shooter.

4:Loop is a four-player co-op rogue-like action game. According to the plot, an alien Mothership appears over the Earth and turns 99.99% of humanity into glass. The players are survivors who have to stop the invasion and uncover the reasons for what happened.

The gameplay is based on the "Probability Map". Each node on it is a separate mission with risks and rewards. The team votes for the route, plans a strategy and goes on a mission. If at least one player gets to the evacuation zone, the run continues. The dead are "revived" at the base, but get injured, which is treated in a safe zone. Complete death of the team completes the run.

Missions include hacking technologies, collecting resources and rescuing survivors. Enemies regularly land squads of combat robots. Each sector of the map ends with a boss battle — there are currently three of them, and each tests the team's coordination in its own way.

At the base, players choose rewards, upgrade equipment and buy items in the store. The game has dozens of types of weapons and abilities – from a jetpack to submachine guns. Locations, goals, enemies, weather and time of day are generated randomly, so no two runs are the same.

According to Booth, who previously worked on Left 4 Dead, the studio plans to develop the project based on player feedback and support it with updates.

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Sources: PS Blog