Sony Admits: Single-Player Games Are Its Main Strength

Sony has admitted that single-player games from its internal studios are PlayStation's "core strength." At the same time, live-service games remain part of the portfolio.

Against the backdrop of upcoming releases like God of War Laufey, Marvel’s Wolverine, and Intergalactic: The Heretic Prophet, the company stated in its financial report:

Regarding Sony's own game software, the company aims to create a stable revenue base through regular annual releases of single-player games, which have traditionally been its core strength, while simultaneously building a portfolio of live-service games.

At one point, the company became enthusiastic about actively promoting live-service games, and it seems to be betting on major single-player hits once again.

The goal is at least one major single-player release per year. Multiplayer games are not excluded; for example, Marvel Tokon: Fighting Souls will be released in August in collaboration with Arc System Works.

It seems that within the company, they are looking for a balance to restore a stable release rhythm.

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