God of War: Ragnarök Successor in Development? Santa Monica Studio Seeks Combat Specialists
Santa Monica Studio hasn't revealed which project is in development, but hints suggest the next game will largely repeat the formula of past hits.
It seems the studio isn't going to abandon the concept that brought success to the latest God of War installments. A new job posting makes it clear that the team is continuing to move in the direction set by God of War (2018) and God of War Ragnarök.
A posting has appeared on the PlayStation website seeking a Senior Combat System Designer. Their tasks involve creating and implementing battles with enemies and bosses. It's unlikely that this involves developing fundamentally new mechanics — more likely, it's about improving already familiar solutions.
The job description states that the studio needs a specialist capable of analyzing combat systems, mechanics, and enemy behavior in third-person, close-combat role-playing action games in detail. The candidate should have at least four years of experience, including the full development cycle of at least two major games. An important advantage will be knowledge of the principles of designing battles and opponents in God of War 2018 and God of War Ragnarök.
The details hint that Santa Monica Studio is preparing a sequel to its latest project or a new game, but with the usual gameplay style. When it will be presented is currently unknown.