RDR wasn't built right away. An opportunity arose to look at one of the early versions of the game.
Recently, Red Dead Redemption fans drew attention to the ArtStation profile of an environment artist who worked at Rockstar.
Jason Muck previously published several dozen frames of an early version of the first RDR — now players have noticed them and are examining them.
On some of them, you can see a prototype of the interface, which differs from the release version: a different style of icons is used, the radar frame is much thicker.
The final version of the radar that players received in RDR:
The artist also showed a test level with basic objects and various game models of Red Dead Redemption:
The profile of the artist Jason Muck is available at the following link.