Even when using a powerful processor, a significant portion of its potential may remain untapped.
Despite users' desire for more powerful "hardware," Intel believes that the key to improving gaming performance lies not only in hardware, but also in software optimization. According to the company's vice president and general manager, Robert Hallock, the hybrid architecture with P- and E-cores has far less impact on performance than is commonly believed.
In an interview with PC Games Hardware, Hallock commented on the widespread belief that energy-efficient cores (E-cores) supposedly reduce fps in games. According to him, tests show near-total parity: the difference between systems with E-cores enabled and disabled is about 1%.
He emphasized that the problem lies in the fact that many games and engines still "expect" all processor cores to operate identically. This leads to task scheduling errors, uneven thread allocation, and unstable frame times.
Hallock also noted that the gaming community seriously underestimates the impact of the software component on overall performance. In his view, even when using a powerful processor, a significant portion of its potential - from 10 to 30% - may remain untapped due to insufficient optimization for a specific architecture.
Intel's hybrid processor design has already proven its effectiveness in multitasking and workloads, but in games, "hardware" alone is not enough. Final performance depends on many factors: task scheduler behavior, the operating system, game engines, background processes, and power settings.
In theory, with proper software optimization, modern Intel processors could approach or even surpass gaming solutions with 3D cache, such as chips in the Ryzen X3D lineup. However, for now, software limitations remain the main constraining factor.