Shuhei Yoshida shared his opinion on the future of the industry and PlayStation's strategy, which has changed, at the ALT Games Festival.
He noted that AAA game budgets once seemed like a guarantee of success, but over the past five years costs have risen to an almost dangerous level. According to Yoshida, the model is becoming less and less sustainable. The solution is high-quality projects with a shorter duration, around 10–20 hours, so that it is easier for players to finish them.
Against the backdrop of these costs, releasing on PC has become an important tool for Sony to recoup investments. Yoshida believes that bringing PlayStation hits to computers a few years after release is an "excellent business move." This helps fund new projects and does not reduce the popularity of consoles. Additional income from PC ports, he said, is critically important for investing in story-driven games.
At the same time, he opposes simultaneous releases on launch day. Releasing major games on PC immediately, in his opinion, could weaken the value of the PlayStation ecosystem.