
Forza Horizon 6 Praised for Respecting Japan. Playground Games Learned from Ubisoft's Mistakes
The move of Forza Horizon 6 to Japan proved to be a successful step for Playground Games. Players and the Japanese audience praised the developers for their respectful attitude towards the country's culture, especially against the backdrop of scandals surrounding Assassin's Creed Shadows.
According to the source, the British studio tried from the very beginning to avoid the mistakes for which Ubisoft was criticized after the release of Assassin's Creed Shadows. The main complaints about the game concerned architectural inaccuracies, incorrect use of religious symbols, and controversies surrounding Yasuke.
To work on Forza Horizon 6, Playground Games engaged Japanese cultural consultants. They checked not only the appearance of cities but also small details such as the color scheme of shop signs.
The developers also carefully approached the depiction of temples and sacred places. In the game, they became not just decorations for races — the environment was designed to convey the atmosphere of “organized chaos and tranquility” that the creators associate with real Japan.
The studio abandoned the “postcard” image of the country. Instead, the game showed a more vibrant Japan, from the narrow night streets of Tokyo to the Touge tracks familiar to local drivers.
Comments from Japanese players are already appearing online, calling Forza Horizon 6 “a love letter to Japan.” Playground Games is praised for its attentiveness and respect for local traditions, while Ubisoft had to apologize to its audience after the release of Assassin's Creed Shadows.



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