No Man's Sky Update Pushes Engine to the Limit - 9 Years Later, Developers Continue to Amaze

NewsSource: Сообщество No Man’s Sky в Steam

Translated with AI from the Russian original.

Hello Games continues to deliver free content and solve complex technical challenges to realize their vision.

Recently, the authors of No Man's Sky introduced a major update, Voyagers. The developers are monitoring player reactions to the content and new mechanics.

Martin Griffiths, a software engineer from the No Man's Sky team, drew attention to a skydiving screenshot and commented on the technical side of the mechanics:

"A beautiful shot that makes us very happy - skydiving pushed our engine to the limit; it got to the point where in some biomes (even a few weeks before release) there was a sharp drop in FPS when combining slow descent and a large visible part of the planet.

It took a collaborative effort from technical artists and programmers to make this new feature as smooth as it is now. It's nice to see the fruits of this labor!".

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